From 757bbbcdda419e61d03f2701592cdb92a5ff8ed6 Mon Sep 17 00:00:00 2001 From: parvan Date: Sun, 21 Dec 2025 13:38:49 -0600 Subject: [PATCH] Fix: Addresses Issue #1 with Widget_HUD MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit This fix sets the panel widget ScaleBox_Interactions from Stretch: "Scale to Fit" to "Fill" because Widget_HUD was not displaying any of the possible player interactions when BP_Character overlaps with BP_Interact. These interactions should be displayed on Widget_HUD by adding Widget_InteractionsLine as a child. The blueprint was working as intended, but the panel widget setting wasn’t allowing Widget_InteractionsLine to be visible to the player. This bug appeared after upgrading from Unreal 4.26 to Unreal 5.1. --- Content/Cardinal/Widgets/Widget_HUD.uasset | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Content/Cardinal/Widgets/Widget_HUD.uasset b/Content/Cardinal/Widgets/Widget_HUD.uasset index db65d8e..1472b4f 100644 --- a/Content/Cardinal/Widgets/Widget_HUD.uasset +++ b/Content/Cardinal/Widgets/Widget_HUD.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:3f0d75d49a840fe4398e2547be7546326f998d6e6bbe7c800d3bf5d36efa64e2 -size 625151 +oid sha256:f1eb8b9c9324d61afabf4c81a64884004623ae884851e03e811b0a30f770cfb1 +size 645145