Asset: Added the upgraded UE4.26 to UE5.1 project files
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14
Source/Cardinal.Target.cs
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14
Source/Cardinal.Target.cs
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using UnrealBuildTool;
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using System.Collections.Generic;
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public class CardinalTarget : TargetRules
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{
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public CardinalTarget(TargetInfo Target) : base(Target)
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{
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Type = TargetType.Game;
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ExtraModuleNames.Add("Cardinal");
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bUsesSteam = true;
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// Added for 4.26
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DefaultBuildSettings = BuildSettingsVersion.V2;
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}
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}
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