cardinal-fall_ue5/Source/CardinalEditor.Target.cs

13 lines
337 B
C#

using UnrealBuildTool;
using System.Collections.Generic;
public class CardinalEditorTarget : TargetRules
{
public CardinalEditorTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
ExtraModuleNames.Add("Cardinal");
// Added for 4.26
DefaultBuildSettings = BuildSettingsVersion.V2;
}
}