Fix: This addresses Issue #45 and fixes other various issues
This fixes the following issues: The issues with characters not spawning on shipping builds. Stopped y-axis input from being passed along to spectators. Restored the client's ability to aim weapons using the y-axis input. Removed the play audio option for Velma's first objective log. Fixed the missing item-indication glow for clients. Addressed the server listings showing the wrong player count.
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8 changed files with 15 additions and 15 deletions
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@ -4,7 +4,7 @@ ProjectName=Cardinal Fall
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CompanyName=Metahusk
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CompanyName=Metahusk
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Homepage="http://metahusk.com"
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Homepage="http://metahusk.com"
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Description=An Unreal Engine 4 Community Developed Game By Metahusk
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Description=An Unreal Engine 4 Community Developed Game By Metahusk
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ProjectVersion=0.1.5.3
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ProjectVersion=0.1.5.7
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CopyrightNotice=All Rights Reserved
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CopyrightNotice=All Rights Reserved
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ProjectDisplayedTitle=NSLOCTEXT("", "1106FCE8431748B3C91F6E83F252772B", "Cardinal Fall")
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ProjectDisplayedTitle=NSLOCTEXT("", "1106FCE8431748B3C91F6E83F252772B", "Cardinal Fall")
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Content/Cardinal/Blueprints/BP_GameMode.uasset
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Content/Cardinal/Blueprints/BP_GameMode.uasset
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Content/Cardinal/Blueprints/BP_GameState.uasset
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Content/Cardinal/Blueprints/BP_GameState.uasset
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Content/Cardinal/Blueprints/BP_PlayerController.uasset
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Content/Cardinal/Blueprints/BP_PlayerController.uasset
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Content/Cardinal/Blueprints/BP_StaticSpectator.uasset
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Content/Cardinal/Blueprints/BP_StaticSpectator.uasset
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Content/Cardinal/MainMenu/Blueprints/UI/AboutPanels/Credits.uasset
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Content/Cardinal/MainMenu/Blueprints/UI/AboutPanels/Credits.uasset
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Content/Cardinal/MainMenu/Blueprints/UI/PlayGamePanels/HostGame.uasset
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Content/Cardinal/MainMenu/Blueprints/UI/PlayGamePanels/HostGame.uasset
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Content/Cardinal/Widgets/Popups/Widget_ObjectiveViewer.uasset
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Content/Cardinal/Widgets/Popups/Widget_ObjectiveViewer.uasset
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