Shipping packaged builds are broken on Unreal 5.1 #45
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UE5.1 Upgrade Bug
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Reference: metahusk/cardinal-fall_ue5#45
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What is wrong:
In shipping games, the character doesn't spawn. This issue did not exist in Unreal 4.26.
Why this is needed:
For releases, we use shipping packaging because development is only intended for internal use. Shipping is optimized.
How to reproduce:
Package the game for shipping and launch the game. The character cannot spawn.
What should be done:
The problem should be fixed. Also, we should add the ability to enable loggin in shipping packaged games. This will help with debugging this issue and more down the road.