Commit graph

5 commits

Author SHA1 Message Date
757bbbcdda Fix: Addresses Issue #1 with Widget_HUD
This fix sets the panel widget ScaleBox_Interactions from Stretch: "Scale to Fit" to "Fill" because Widget_HUD was not displaying any of the possible player interactions when BP_Character overlaps with BP_Interact. These interactions should be displayed on Widget_HUD by adding Widget_InteractionsLine as a child. The blueprint was working as intended, but the panel widget setting wasn’t allowing Widget_InteractionsLine to be visible to the player. This bug appeared after upgrading from Unreal 4.26 to Unreal 5.1.
2025-12-21 13:38:49 -06:00
abca2aa92c Asset: Added the upgraded UE4.26 to UE5.1 project files 2025-12-21 13:00:04 -06:00
5a16829092 Chore: Updated the Readme 2025-12-21 12:47:31 -06:00
f7e447856f Chore: Add Git and LFS rules for Unreal Engine 2025-12-21 12:43:06 -06:00
0f5a6867de Initial commit 2025-12-21 12:23:35 -06:00