The project needs a replicated moveable platform blueprint that can be triggered using BP_Interact. #17
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UE5.1 Upgrade Bug
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Reference: metahusk/cardinal-fall_ue5#17
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For jump puzzles, like on the cargo crane in replication, we need a blueprint for a replicated moveable platform that can be called by BP_Interact. So it feels realistic, the platform also needs to take physics input and play audio when a player jumps on the platform. This platform would need to have variables that control the movement speed and direction and it should also be reversable.