Some meshes, like Floor_Grate_3, have an in-game flicker and light incorrectly. #12
Labels
No labels
-Animation
-Art
-Audio
-Chore
-Code/Blueprint
-Map
-Material
-Mesh
-Writing
Bug
Duplicate
Feature
Help Wanted
Invalid
Question
UE5.1 Upgrade Bug
Unverified
Wont Fix
No milestone
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference: metahusk/cardinal-fall_ue5#12
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
How to reproduce:
Make sure the lighting is built, spawn a character, and look for the meshes that appear to "flicker" when they shouldn't have that effect or meshes that aren't lit correctly or are glowing. Floor_Grate_3 is the major culprit.
When this started:
This appeared in an engine upgrade before 4.26.
Some meshes, like Floor_Grate_3, have an in-game flicker.to Some meshes, like Floor_Grate_3, have an in-game flicker and light incorrectly.