Add support for Epic Online Services for the next release on the Epic Games Store #44

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opened 2026-01-13 20:42:17 -06:00 by parvan · 1 comment
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What's Needed:
We will attempt to implement separate online subsystems. Steam would be the default due to Steam's popularity and Epic Online Services (EOS) would be the backup online subsystem if Steam isn't detected. This setup hasn't been tested yet, but we suspect having EOS as the backup online subsystem might effect playing on a lan since Unreal can only have one fallback online subsystem. We would implement crossplay using EOS Plus, but we believe linking Steam with Epic isn't something most would want and we don't believe there is an option to avoid doing so with EOS Plus.

**What's Needed:** We will attempt to implement separate online subsystems. Steam would be the default due to Steam's popularity and Epic Online Services (EOS) would be the backup online subsystem if Steam isn't detected. This setup hasn't been tested yet, but we suspect having EOS as the backup online subsystem might effect playing on a lan since Unreal can only have one fallback online subsystem. We would implement crossplay using EOS Plus, but we believe linking Steam with Epic isn't something most would want and we don't believe there is an option to avoid doing so with EOS Plus.
parvan added this to the Release Cardinal-Fall on Unreal 5 milestone 2026-01-13 20:42:17 -06:00
parvan added the
Feature
label 2026-01-13 20:42:17 -06:00
parvan added this to the Unreal 5.1 | Release 1 project 2026-01-13 20:42:18 -06:00
parvan self-assigned this 2026-01-13 20:42:24 -06:00
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We ended up supporting EOS Plus and crossplay but since optionally opting into account linking with Unreal 5.1 isn't possible, we won't be forcing account linking on Steam users. This breaks the ability to have friends lists. Because of that, we added the option to apply a simple, but not secure, password to the server listings. This should stop average users from joining a server when they are not desired.

We ended up supporting EOS Plus and crossplay but since optionally opting into account linking with Unreal 5.1 isn't possible, we won't be forcing account linking on Steam users. This breaks the ability to have friends lists. Because of that, we added the option to apply a simple, but not secure, password to the server listings. This should stop average users from joining a server when they are not desired.
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