The Unreal 4 key re-binding system doesn't work on Unreal 5. A new implementation is needed. #5
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UE5.1 Upgrade Bug
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Reference: metahusk/cardinal-fall_ue5#5
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Feature Requirements:
The new key re-binding system will need to support the same features or more than the original version released for Unreal 4.
Future support for gamepads should be a design consideration even if the first release doesn't ship with gamepad support.
The original re-binding system ensured a player didn't bind two of the same keys by using a popup that warned the player.