2025-12-21 - 2025-12-24

Overview

0 active pull requests
6 active issues
Excluding merges, 1 author has pushed 1 commit to main and 1 commit to all branches. On main, 1 file has changed and there have been 0 additions and 0 deletions.

6 issues created by 1 user

18 unresolved conversations

Open #12 Some meshes, like Floor_Grate_3, have an in-game flicker and light incorrectly. 2025-12-24 10:51:16 -06:00

Open #14 Help Needed: We are looking for level designers to create equal or better maps than Reclamation 2025-12-24 10:50:56 -06:00

Open #16 Rework the security AI and make sure it will function correctly if the player is in first person. 2025-12-24 10:50:50 -06:00

Open #17 The project needs a replicated moveable platform blueprint that can be triggered using BP_Interact. 2025-12-24 10:50:41 -06:00

Open #20 We need a mesh for a dropped access card. Currently, SM_Phone is used with a grey material as a placeholder. 2025-12-24 10:50:30 -06:00

Open #23 We need puzzle ideas for the bottom of the map before the player gets to power control and the electrical arc section. 2025-12-24 10:50:19 -06:00

Open #24 The melee system needs re-worked. The current method is a temporary solution. 2025-12-24 10:50:01 -06:00

Open #27 When returning to the main-menu from an active game, the loading screen's video is black for a second. 2025-12-21 19:34:08 -06:00

Open #31 Mission objectives on multiplayer clients stay marked as white, which means they are still active. 2025-12-21 19:34:05 -06:00

Open #13 The intro dialogue between please and wakeup is missing the pause between the words. 2025-12-21 19:33:49 -06:00

Open #10 Items can go out of bounds on the x-axis when they are thrown in a way where they can bounce. 2025-12-21 19:33:39 -06:00

Open #9 The packaged build size is more than double in Unreal 5.1 compared to what is was on Unreal 4.26. 2025-12-21 19:33:35 -06:00

Open #8 The ending credits are visible on the bottom third of the screen, they scroll too fast, and they stop scrolling too soon. 2025-12-21 19:33:31 -06:00

Open #7 The buttons on Widget_KeyPad bounce when the buttons are pressed. 2025-12-21 19:33:26 -06:00

Open #6 The Host Game panel is blank in the MainMenu. 2025-12-21 19:33:21 -06:00

Open #5 The Unreal 4 key re-binding system doesn't work on Unreal 5. A new implementation is needed. 2025-12-21 19:33:16 -06:00

Open #4 The intro video briefly flashes white right before the intro video starts playing. 2025-12-21 19:33:12 -06:00

Open #3 The physics box on BP_Item "slides" too much when thrown by the character as if it's on ice. 2025-12-21 19:33:08 -06:00